Dusk was falling swiftly when a lone rider wound their way down a twisting backwoods road towards a long, squat Inn with worn log walls and a thatched roof. A low palisade surrounded the structure, the gate of which was open and welcoming, as was the small trail of smoke rising from the building’s chimney. A faded sign at the palisade’s gate identified the place as the Weeping Willow Inn, aptly named as the namesake trees lined the roadside leading to its entrance, as well as about the palisade’s exterior. The soft gurgling of a nearby brook, as well as the multitude of chirping insects, lent the locale a sleepy facade and was a pleasing image to the weary traveller.
Alessia watched from the balcony of the castle as the long column of victorious soldiers filed through the city gates far below. At their head, she knew, though she couldn’t see him clearly from her vigil, rode her brother, Marius.
On cotton covered throne she curls, A podium of swift-shed morals
“Night in this city seems darker these days,” Ethon mused to himself as he stood outside of the clinic/temple of the followers of Ilmater that was tucked away along a grungy street within the Baldur’s Gate slums.
Rendrick awoke slowly from his slumber. Having had little rest since he and his companions had first entered Cloakwood, a fact they had likewise noticed, it had been insisted upon that Keira and Tiberius would split the watch that night, allowing the Ranger a much-needed full nights sleep. Though he had been against their proposition at first, he had relented when even Katarina joined in on their behalf. Waking now, grogginess fogging his mind and a stiffness clinging to his limbs, he knew that one full night's sleep had not been nearly enough.
n the early morning hours, Syla crept from her bed. Among her elf-kin around her not one stirred, and though she knew that her footfalls would wake none, still softly did she tread. The tribe that she was staying with currently was a migratory one and, though she was not one of them, she knew that they would judge her for her actions that morn should they discover her motives.
On a clouded, windy night, down a dingy backstreet in the City of San Francisco, a lone woman strode boldly and alone. Her low-heeled steps, emitted by knee-highs, crunching audibly upon loose gravel and discarded needles. The sounds magnified against the looming brick walls on either side. Rats, roaches, and other such vermin scurried from her path and those cast-off peoples who dwelled there on the ever-shrinking fringes of society shrunk away, covering their faces so as not to catch her eye.
You hungry for more? I ask as I pump The salty, thick serum You lust for throughout your quivering, firm body Slick from night duties Performed with a care Most would deem rare.
Wet foliage slapping at her face, the young, half-elvan ranger dives through the underbrush near the western eaves of the Wood of Sharp Teeth. She is in her element, lithe and quick. She knows the terrain and how to maneuver in it. She does not get caught on stray branches, or tripped by fallen debris. Her woodland cloak whips behind her, shadowing her every move as if it has a mind of its own. Her tight leather armor hugs her closely, accentuating every dip and curve of her well formed fisique. Her name is Lystra Silverdragon and this is the start of her tale.
Wheeling Sundril about in the keep’s courtyard, Jaryn tore out through the gates and down the high avenue. It was nearing dusk and he knew he had a hard nights ride ahead of him if he were to reach the Friendly Arm Inn, a waystation along the Coastway, a normal two days ride to the south, in time to hopefully intercept Lystra. If she were to perceive of trouble before he reached her, she may abandon his orders to make for the city and make her way to Beregost instead. It would also behoove him to get into contact with the High Druid Blacktree once more and, luckily, there was a way for him to do so much close at hand.